MMO

A Massively Multiplayer Online Game (also called MMOG or MMO) is a computer game which is capable of supporting hundreds or thousands of players simultaneously. By necessity, they are played on the Internet, and feature at least one persistent world. Some argue that small player-count games, with 200 and fewer players, are also part of the genre; the persistent world is probably the only "hard" requirement.
MMOGs can enable players to cooperate and compete with each other on a grand scale, and sometimes to interact meaningfully with people around the world. They include a variety of gameplay types, representing many video game genres. Many MMOGs require players to invest large amounts of their time into the game. Most MMOGs require a monthly subscription fee, but some can be played for free.
MMORPG
Massively multiplayer online role-playing games, known as MMORPGs, are perhaps the most famous type of MMOG. See list of MMORPGs for a list of notable MMORPGs. Some MMORPGs are designed as a multiplayer browser game in order to reduce infrastructure costs and utilise a thin client that most users will already have installed. The acronym BBMMORPGs has sometimes been used to describe these as browser-based.

MMOFPS
Several MMO first-person shooters have been made. These games provide large-scale, sometimes team-based combat. The addition of persistence in the game world means that these games add elements typically found in RPGs, such as experience points. The first MMOFPS, 10SIX (now known as Project Visitor) released in 2000. World War II Online, released in 2001, is often quoted with the same honour, because it more closely fits the traditional FPS mold, and was more widely published. Another popular MMOFPS game is Sony Online Entertainment's PlanetSide.One of the latest MMOFPS games is WarRock released by K2 Network. For building one's own MMOFPS, there are now free MMOG game engines.
MMORTS
Massively multiplayer online real-time strategy, known as MMORTS, are games that combine real-time strategy (RTS) with a large number of simultaneous army commanders in resource competition like Shattered Galaxy, And Dreamlords

MMOMG
Main article: Massively multiplayer online manager game
MMOMGs, or massively multiplayer online manager games, are easy to play and don't take much time. The player logs in few times per week, sets orders for the in-game team and find how to defeat human opponents and their strategies.

MMOR
Massively multiplayer online racing. Massive online versions of racing games. Currently there's only two racing based MMORs: RaceLands and KongKong Online. The Trackmania series comes close to being a MMOR. Although Auto Assault and Darkwind: War on Wheels are more combat based than racing, they are also considered a MMOR. "Test Drive Unlimited" is also considered a MMOR.

MMOTG
Massively multiplayer online tycoon game. Online versions of tycoons games. Mainly all browser based however there are two client based games, Starpeace and Industry Player.

MMOSG
Massively Multiplayer Online Social Game focuses on socialization instead of objective-based gameplay. There is a great deal of overlap in terminology with "Online Communities" and "Virtual Worlds". Examples of Massively Multiplayer Online Social Games include Habbo Hotel, Furcadia, Barbie Girls, Nicktropolis, and Club Penguin.
One example that has garnered widespread media attention is Linden Labs' Second Life, emphasizing socializing, world-building and an in-world virtual economy that depends on the sale and purchase of user-created content. It is technically an MMOSG by definition, though its stated goal was to realize the concept of the Metaverse from Neal Stephenson's novel Snow Crash[citation needed]. Instead of being based around combat, one could say that it was based around the creation of virtual objects, including models and scripts. In practice, it has more in common with Club Caribe than Everquest. It was the first game of its kind to achieve widespread success (including attention from mainstream media); however, it was not the first (as Active Worlds was released in June 1995). Competitors in this relatively new subgenre (non-combat-based MMORPG) would come to include There, Entropia Universe and Dotsoul.
MMOSG may also represent Massively Multiplayer Online Sports Game (i.e. Shot Online or Ultimate Baseball Online) or Massively Multiplayer Online Strategy Game (examples include Dark Galaxy).
Before the RTS games appeared, strategic games, like Empire, were turn-based and offered PBeM modes to compete with others. Nowadays turns can be processed on central (web)servers, allowing massive amounts of players. Unification Wars is a good example which relies heavily on diplomacy and player interaction. Instead of quickly mouse-clicking units into action RTS style, players carefully plan their moves.

MMOVSG
Massively multiplayer online virtual sex games. The umbrella term MMOVSG summarizes games of the different MMOG subtypes that support simulation of virtual sexual intercourse between player characters. For Example: Sociolotron (MMORPG), Red Light Center (MMOSG). Some of these games even give primacy to sexual aspects.

MMCAP
Massively Multiplayer Collaborative Art Projects are typically browser based. In contrast to traditional MMOGs, MMCAPs place an emphasis on creative collaboration. An example of an MMCAP is TheBroth, a collaborative mosaic art application.

Real-world simulations
Some MMOGs have been designed to accurately simulate certain aspects of the real world. The MMOG genre of air traffic simulation is one example, with networks such as VATSIM and IVAO striving to provide rigorously authentic flight-simulation environments to players in both pilot and air traffic controller roles. In this category of MMOGs, the objective is to create duplicates of the real world for people who cannot or do not wish to undertake those experiences in real life. For example, flight simulation via a MMOG requires far less expenditure of time and money, is completely risk-free, and is far less restrictive (fewer regulations to adhere to, no medical exams to pass, and so on).

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